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3D Computer Graphics: A Mathematical Introduction with...

3D Computer Graphics: A Mathematical Introduction with OpenGL

Samuel R. Buss
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This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book's web site.
年:
2003
出版社:
Cambridge University Press
语言:
english
页:
397
ISBN 10:
0521821037
ISBN 13:
9780521821032
文件:
PDF, 3.60 MB
IPFS:
CID , CID Blake2b
english, 2003
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