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Making Games for the Atari 2600

Making Games for the Atari 2600

Steven Hugg
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The Atari 2600 was released in 1977, and now there's finally a book about how to write games for it! You'll learn about the 6502 CPU, NTSC frames, scanlines, cycle counting, players, missiles, collisions, procedural generation, pseudo-3D, and more. While using the manual, take advantage of our Web-based IDE to write 6502 assembly code, and see your code run instantly in the browser. We'll cover the same programming tricks that master programmers used to make classic games. Create your own graphics and sound, and share your games with friends!
年:
2016
出版社:
CreateSpace Independent Publishing Platform
语言:
english
页:
258
ISBN 10:
1541021304
ISBN 13:
9781541021303
文件:
PDF, 2.32 MB
IPFS:
CID , CID Blake2b
english, 2016
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